/[gzz]/manuscripts/Paper/paper.tex
ViewVC logotype

Diff of /manuscripts/Paper/paper.tex

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 1.108 by jvk, Mon Mar 31 16:16:30 2003 UTC revision 1.109 by tjl, Mon Mar 31 16:20:20 2003 UTC
# Line 233  it refers to mapping 2D arrays of numeri Line 233  it refers to mapping 2D arrays of numeri
233  such as polygons or Bezi\'er patches, modifying their rendered appearance  such as polygons or Bezi\'er patches, modifying their rendered appearance
234  in some way (coloring\cite{catmull74}, bump mapping\cite{blinn78bump}, etc.).  in some way (coloring\cite{catmull74}, bump mapping\cite{blinn78bump}, etc.).
235    
236    \iftechreport
237  Due to the price of texturing-capable hardware, most uses  Due to the price of texturing-capable hardware, most uses
238  of texturing until the mid-1990s were in scientific  of texturing until the mid-1990s were in scientific
239  visualization and the entertainment industry.  visualization and the entertainment industry.
# Line 248  is procedural texturing\cite{cook84shade Line 249  is procedural texturing\cite{cook84shade
249  (often called texture  (often called texture
250  shading in that context)\iftechreport\cite{fuchs89pixelplanes,lastra95shading,%  shading in that context)\iftechreport\cite{fuchs89pixelplanes,lastra95shading,%
251  olano98pixelflow,mccool99textureshaders}\fi.  olano98pixelflow,mccool99textureshaders}\fi.
252    \fi
253    
254  In addition to being drawn by hand or scanned,  %In addition to being drawn by hand or scanned,
255  textures have been synthesized procedurally\cite{perlin-noise-intro},  Textures have been synthesized in several ways: procedurally\cite{perlin-noise-intro},
256  using  using
257  other textures as a starting point  other textures as a starting point
258  (see, e.g., Heeger\cite{heeger95pyramid}),  (see, e.g., Heeger\cite{heeger95pyramid}),
# Line 270  and statistically, as samples from a pro Line 272  and statistically, as samples from a pro
272    
273  Psychophysical studies on texture perception have mostly concentrated  Psychophysical studies on texture perception have mostly concentrated
274  on pre-attentive  on pre-attentive
275  \emph{visual texture discrimination}\cite{julesz62visualpattern},  \emph{visual texture discrimination}\cite{julesz62visualpattern,bergen91theories},
276  the ability of human observers to effortlessly discriminate  the ability of human observers to effortlessly discriminate
277  pairs of certain textures (see Bergen\cite{bergen91theories} for a review).  pairs of certain textures.
278  Discrimination models can provide insight on the pre-attentive  Discrimination models can provide insight on the pre-attentive
279  processes underlying visual perception.  processes underlying visual perception.
280    

Legend:
Removed from v.1.108  
changed lines
  Added in v.1.109

savannah-hackers-public@gnu.org
ViewVC Help
Powered by ViewVC 1.1.26