67 |
- for sharp edges / small features, even under orthogonal transformations, trilinear bad: |
- for sharp edges / small features, even under orthogonal transformations, trilinear bad: |
68 |
sampling at too low a resolution for much of the time! |
sampling at too low a resolution for much of the time! |
69 |
|
|
70 |
- LOD bias causes spatial and temporal aliasing (flickering) |
- LOD bias sharpening causes spatial and temporal aliasing (flickering) |
71 |
|
|
72 |
- simple solution for improving the situation in one direction: |
- simple solution for improving the situation in one direction: |
73 |
stretch the texture in one direction, squish back by texture coordinates. This activates |
stretch the texture in one direction, squish back by texture coordinates. This activates |