58 |
|
|
59 |
|
|
60 |
def background(rgb): |
def background(rgb): |
61 |
return gzz.vob.SolidBgVob(java.awt.Color(float(rgb[0]), float(rgb[1]), float(rgb[2]))) |
return gzz.vob.vobs.SolidBgVob(java.awt.Color(float(rgb[0]), float(rgb[1]), float(rgb[2]))) |
62 |
|
|
63 |
fps_text = GLRen.createHorizText2(getFont(), "FOO", 1, 1, 1, 1) |
fps_text = GLRen.createHorizText2(getFont(), "FOO", 1, 1, 1, 1) |
64 |
GL.setDebugVar("JNI.fps", 1) |
GL.setDebugVar("JNI.fps", 1) |
526 |
|
|
527 |
projdist = self.rad |
projdist = self.rad |
528 |
|
|
529 |
bf = effects.CircleFloater4(vs, 0, (self.ctrx, self.ctry), |
bf = gzz.vob.buoy.CircleFloater4(vs, 0, self.ctrx, self.ctry, |
530 |
self.rad, (self.ctrx - projdist, self.ctry)) |
self.rad, self.ctrx - projdist, self.ctry) |
531 |
bfforw = effects.CircleFloater4(vs, 0, (self.ctrx, self.ctry), |
bfforw = gzz.vob.buoy.CircleFloater4(vs, 0, self.ctrx, self.ctry, |
532 |
self.rad, (self.ctrx + projdist, self.ctry)) |
self.rad, self.ctrx + projdist, self.ctry) |
533 |
|
|
534 |
|
|
535 |
cs1 = bf.addCentralBuoy(self.cursor.getId()) |
cs1 = vs.coords.affineCoordsys(0, 0, self.ctrx, self.ctry, 1, 0, 0, 1) |
536 |
|
vs.matcher.add(cs1, self.cursor.getId()) |
537 |
|
|
538 |
cs1_nad = vs.coords.nadirOrigin(cs1, nadircs) |
cs1_nad = vs.coords.nadirOrigin(cs1, nadircs) |
539 |
vs.matcher.addSub(cs1, cs1_nad, "N") |
vs.matcher.addSub(cs1, cs1_nad, "N") |