57 |
self.mainNode.renderMain(vs, self.nadir(main)) |
self.mainNode.renderMain(vs, self.nadir(main)) |
58 |
self.cs[main] = None |
self.cs[main] = None |
59 |
|
|
60 |
if hasattr(self, "animationCS_buoy"): |
if hasattr(self, "animationCS_buoy") and \ |
61 |
|
self.animationCS_buoy != None: |
62 |
# Interpolation : buoy -> to main vp |
# Interpolation : buoy -> to main vp |
63 |
self.vs.matcher.keymapSingleCoordsys(main, |
self.vs.matcher.keymapSingleCoordsys(main,self.animationCS_buoy) |
64 |
self.animationCS_buoy) |
self.animationCS_buoy = None |
65 |
self.mainCS = main |
self.mainCS = main |
66 |
|
|
67 |
def link(self, direction, anchorCS, otherNode, linkId, otherAnchor): |
def link(self, direction, anchorCS, otherNode, linkId, otherAnchor): |
106 |
linkId == self.animationCS_main[1]: |
linkId == self.animationCS_main[1]: |
107 |
print 'Main to Buoy interpolation..' |
print 'Main to Buoy interpolation..' |
108 |
# Interpolation : mainvp -> to buoy |
# Interpolation : mainvp -> to buoy |
109 |
self.vs.matcher.keymapSingleCoordsys(into, |
self.vs.matcher.keymapSingleCoordsys(into,self.animationCS_main[0]) |
|
self.animationCS_main[0]) |
|
110 |
self.animationCS_main = None |
self.animationCS_main = None |
111 |
|
|
112 |
|
|