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// XXX Assume single-threaded |
// XXX Assume single-threaded |
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//public float[] shrink = new float[] {0.9f, 0.9f, 0.9f, 0.9f}; |
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public float[] shrink = new float[] {0.8f, 0.8f, 0.8f, 0.8f}; |
public float[] shrink = new float[] {0.8f, 0.8f, 0.8f, 0.8f}; |
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public float initmul = 1.3f; // 3f; |
public float initmul = 1.3f; // 3f; |
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public float xgapmult = 1.3f; |
public float xgapmult = 1.3f; |
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public float ygapmult = 1.5f; |
public float ygapmult = 1.5f; |
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59 |
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public BFRaster raster = new BFRaster(); |
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VanishingClient client; |
VanishingClient client; |
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public BFRaster raster = new BFRaster(); |
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int ndims; |
int ndims; |
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public void render(VanishingClient client, ViewContext context, |
public void render(VanishingClient client, ViewContext context, |
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int px, int py) { |
float px, float py) { |
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Cell center = context.getAccursed(); |
Cell center = context.getAccursed(); |
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Dim[] dims = context.getDims(); |
Dim[] dims = context.getDims(); |
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92 |
* The recursive passthrough is the most convenient for vanishing-type |
* The recursive passthrough is the most convenient for vanishing-type |
93 |
* views. |
* views. |
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*/ |
*/ |
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protected void paint(int index, int x, int y, int d, int rdepth, |
protected void paint(int index, float x, float y, float d, float rdepth, |
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float fract, float xalign, float yalign, |
float fract, float xalign, float yalign, |
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int pdx, int pdy, float rot) { |
float pdx, float pdy, float rot) { |
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if(raster.cells[index] == null) return; |
if(raster.cells[index] == null) return; |
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if(!raster.used[index]) return; |
if(!raster.used[index]) return; |
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if(rdepth >= raster.depth) return; |
if(rdepth >= raster.depth) return; |
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dim); |
dim); |
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// connection length taken into account |
// connection length taken into account |
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int w = (int)(dim.width*xgapmult) / 2; |
float w = (dim.width*xgapmult) / 2; |
109 |
int h = (int)(dim.height*ygapmult) / 2; |
float h = (dim.height*ygapmult) / 2; |
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double c = Math.cos(rot); |
float c = (float)Math.cos(rot); |
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double s = Math.sin(rot); |
float s = (float)Math.sin(rot); |
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x += c * (-xalign) * w + s * (-yalign) * h; |
x += c * (-xalign) * w + s * (-yalign) * h; |
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y += c * (-yalign) * h - s * (-xalign) * w; |
y += c * (-yalign) * h - s * (-xalign) * w; |
129 |
} |
} |
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if(ndims > 1) { |
if(ndims > 1) { |
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paint(raster.ptrs[index]+2, x, y + h, |
paint(raster.ptrs[index]+2, x, y + h, |
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(int)(d + 50 + d * 0.05), rdepth, fract * shrink[1], |
(d + 50 + d * 0.05f), rdepth, fract * shrink[1], |
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0, -1.0f, 0, 1, 0); |
0, -1.0f, 0, 1, 0); |
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paint(raster.ptrs[index]+3, x, y - h, |
paint(raster.ptrs[index]+3, x, y - h, |
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(int)(d + 50 + d * 0.05), rdepth, fract * shrink[1], |
(d + 50 + d * 0.05f), rdepth, fract * shrink[1], |
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0, 1.0f, 0, -1, 0); |
0, 1.0f, 0, -1, 0); |
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} |
} |
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if(ndims > 2) { |
if(ndims > 2) { |
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paint(raster.ptrs[index]+4, x + w, y + h, |
paint(raster.ptrs[index]+4, x + w, y + h, |
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(int)(d + 60 + d * 0.1), rdepth, fract * shrink[1], |
(d + 60 + d * 0.1f), rdepth, fract * shrink[1], |
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-1.0f, -1.0f, 0, 0, 0); |
-1.0f, -1.0f, 0, 0, 0); |
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paint(raster.ptrs[index]+5, x - w, y - h, |
paint(raster.ptrs[index]+5, x - w, y - h, |
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(int)(d + 60 + d * 0.1), rdepth, fract * shrink[1], |
(d + 60 + d * 0.1f), rdepth, fract * shrink[1], |
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1.0f, 1.0f, 0, 0, 0); |
1.0f, 1.0f, 0, 0, 0); |
145 |
} |
} |
146 |
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