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VobScene cachedVobScene; |
VobScene cachedVobScene; |
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boolean useCachedVobScene = false; |
boolean useCachedVobScene = false; |
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/** Get the last generated vob scene. */ |
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public VobScene getCachedVobScene() { return cachedVobScene; }; |
public VobScene getCachedVobScene() { return cachedVobScene; }; |
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/** Specify whether to re-use the last generated vob scene |
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* when re-drawing the next time. This allows making changes |
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* to that vob scene (through getCachedVobScene()) and |
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* redraw quickly. |
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*/ |
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public void setUseCachedVobScene(boolean b) { |
public void setUseCachedVobScene(boolean b) { |
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useCachedVobScene = b; |
useCachedVobScene = b; |
239 |
} |
} |