/* VecGL.hxx * * Copyright (c) 2002, Tuomas J. Lukka * * You may use and distribute under the terms of either the GNU Lesser * General Public License, either version 2 of the license or, * at your choice, any later version. Alternatively, you may use and * distribute under the terms of the XPL. * * See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of * the licenses. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README * file for more details. * */ /* * Written by Tuomas J. Lukka */ #ifndef __VECGL_HXX #define __VECGL_HXX #include #include /** Useful overloads for OpenGL routines using Vec23. */ namespace VecGL { using namespace Vec23; inline void glVertex(const ZVec &v) { glVertex3f(v.x, v.y, v.z); } } #endif