637 |
"ExtraClass" : """ |
"ExtraClass" : """ |
638 |
//#include "../demo/clamptexture.cxx" |
//#include "../demo/clamptexture.cxx" |
639 |
""", |
""", |
640 |
"RenderCode" : "int i = 0; i++;", |
"RenderCode" : """ |
|
"BLAH": """ |
|
641 |
DBG(dbg) << "Paper\\n"; |
DBG(dbg) << "Paper\\n"; |
642 |
GLERR |
GLERR |
643 |
|
|
644 |
AffineCoords cs1inv = coords1.getInverse(); |
Coords &cs1inv = *coords1.getInverse(); |
645 |
AffineCoords cs2inv = coords2.getInverse(); |
Coords &cs2inv = *coords2.getInverse(); |
646 |
|
|
647 |
for(Paper::Paper::iterator it = paper->begin(); it != paper->end(); ++it) { |
for(Paper::Paper::iterator it = paper->begin(); it != paper->end(); ++it) { |
648 |
if (dbg) cout << "Pass\\n"; |
if (dbg) cout << "Pass\\n"; |
649 |
|
|
650 |
GLERR |
GLERR |
651 |
|
|
|
//glActiveTexture(GL_TEXTURE1); |
|
|
//clampTexture2D(1.0); |
|
|
//glActiveTexture(GL_TEXTURE0); |
|
|
//clampTexture2D(1.0); |
|
|
|
|
652 |
Pt p[] = { Pt(x0,y0), Pt(x0,y1), Pt(x1,y1), Pt(x1,y0) }; |
Pt p[] = { Pt(x0,y0), Pt(x0,y1), Pt(x1,y1), Pt(x1,y0) }; |
653 |
ZPt q; |
ZPt q; |
654 |
|
|