/[gzz]/gzz/gfx/librenderables/Renderables.hxx
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Diff of /gzz/gfx/librenderables/Renderables.hxx

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revision 1.28 by mudyc, Mon Jan 20 08:30:55 2003 UTC revision 1.29 by tjl, Sat Jan 25 11:03:21 2003 UTC
# Line 148  namespace Renderables { Line 148  namespace Renderables {
148    
149      using std::vector;      using std::vector;
150    
151        extern bool sceneMoving;
152    
153      class Renderer {      class Renderer {
154          Coords::CoordSet coordset;          Coords::CoordSet coordset;
155      public:      public:
# Line 158  namespace Renderables { Line 160  namespace Renderables {
160                                   int *inds2, float *points2,                                   int *inds2, float *points2,
161                                   float fract, bool show1) {                                   float fract, bool show1) {
162              coordset.clean();              coordset.clean();
163                sceneMoving = (interpinds != 0);
164              coordset.setPoints(ninds, inds1, points1, interpinds, inds2, points2, fract, show1);              coordset.setPoints(ninds, inds1, points1, interpinds, inds2, points2, fract, show1);
165          }          }
166    
167          void setPoints( int ninds, int *inds1, float *points1) {          void setPoints( int ninds, int *inds1, float *points1) {
168              coordset.clean();              coordset.clean();
169                sceneMoving = false;
170              coordset.setPoints(ninds, inds1, points1, 0, 0, 0, 0, true);              coordset.setPoints(ninds, inds1, points1, 0, 0, 0, 0, true);
171          }          }
172          void renderScene(int *codes,          void renderScene(int *codes,

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