/[gzz]/gzz/gfx/librenderables/Renderables.hxx
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revision 1.20 by tjl, Mon Oct 7 08:07:51 2002 UTC revision 1.21 by tjl, Tue Oct 22 16:28:22 2002 UTC
# Line 13  Line 13 
13    
14  #include "libcolor/spaces.hxx"  #include "libcolor/spaces.hxx"
15  #include "libtext/Text.hxx"  #include "libtext/Text.hxx"
16    #include "libfillet/Fillet.hxx"
17    
18  #include "libcoords/Coords.hxx"  #include "libcoords/Coords.hxx"
19    
# Line 70  namespace Renderables { Line 71  namespace Renderables {
71      PREDBGVAR(dbg_horiztext2);      PREDBGVAR(dbg_horiztext2);
72      PREDBGVAR(dbg_irregularquad);      PREDBGVAR(dbg_irregularquad);
73    
74        using namespace Vec23;
75    
76        inline void glVertex(const ZVec &v) {
77            glVertex3f(v.x, v.y, v.z);
78        }
79    
80    
81        /** The points of the unit square,
82         * for use in e.g. transformOutline.
83         */
84        extern const ZPt unitsquare[4];
85    
86      using Util::ObjectStorer;      using Util::ObjectStorer;
87    
88      typedef std::vector<unsigned short> unicodecharvector;      typedef std::vector<unsigned short> unicodecharvector;
89    
     using namespace Vec23;  
90    
91      typedef Mosaic::Rect TexRect;      typedef Mosaic::Rect TexRect;
92    

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