23 |
DBGVAR(dbg_paperquad, "Renderable.paperquad"); |
DBGVAR(dbg_paperquad, "Renderable.paperquad"); |
24 |
DBGVAR(dbg_culledpaperquad, "Renderable.culledpaperquad"); |
DBGVAR(dbg_culledpaperquad, "Renderable.culledpaperquad"); |
25 |
DBGVAR(dbg_irregularquad, "Renderable.irregularquad"); |
DBGVAR(dbg_irregularquad, "Renderable.irregularquad"); |
26 |
|
DBGVAR(dbg_calendar, "Renderable.calendar"); |
27 |
|
|
28 |
void setStandardCoordinates(Vec windowSize) { |
void setStandardCoordinates(Vec windowSize) { |
29 |
int w = (int)windowSize.x; |
int w = (int)windowSize.x; |