/[gzz]/gzz/gfx/libos/Os.hxx
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revision 1.4 by mudyc, Thu Sep 12 05:28:26 2002 UTC revision 1.5 by mudyc, Thu Sep 12 14:09:26 2002 UTC
# Line 6  Line 6 
6  #include <libmosaic/Mosaic.hxx>  #include <libmosaic/Mosaic.hxx>
7  #include <libtext/Text.hxx>  #include <libtext/Text.hxx>
8    
 #include <vector>  
9  #include <string>  #include <string>
10    
11  /** A namespace which contains non-portable classes surrounding OpenGL.  /** A namespace which contains non-portable classes surrounding OpenGL.
12   */   */
13  namespace Os {  namespace Os {
14    
     using std::vector;  
15      using std::string;      using std::string;
16    
17    
# Line 111  namespace Os { Line 109  namespace Os {
109    
110    
111    
112      /* GLX_ARB_get_proc_address moved to libos from libcallgl      /* (WGL\APL\GLX)_ARB_get_proc_address moved to libos from libcallgl
113       * because it is X-dependent.       *   because of it's os dependent.
      *  
      *  return value:  
      *    true in succes, false otherwise  
      */  
     bool saveExtendedProcAddress(string s);  
   
   
     /* After the saveExtendedCall it can be executed.  
      * Function address is in map.  
114       *       *
115       *  return value:       * What it does? There are some extended gl calls which need to be
116       *    true in succes, false otherwise       *  asked from the driver.
117       */       */
118      // TYPES:      void (* getExtendedProcAddress(string s))(void);
     const int FLOAT4 = 1;  
   
     // prototype:  
     bool runExtendedCallGL(vector<string> v, int arg_count, int type);  
119    
120  }  }
121    

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