/[gzz]/gzz/gfx/libos/Os.hxx
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revision 1.3 by tjl, Tue Aug 20 16:36:54 2002 UTC revision 1.4 by mudyc, Thu Sep 12 05:28:26 2002 UTC
# Line 6  Line 6 
6  #include <libmosaic/Mosaic.hxx>  #include <libmosaic/Mosaic.hxx>
7  #include <libtext/Text.hxx>  #include <libtext/Text.hxx>
8    
9    #include <vector>
10    #include <string>
11    
12  /** A namespace which contains non-portable classes surrounding OpenGL.  /** A namespace which contains non-portable classes surrounding OpenGL.
13   */   */
14  namespace Os {  namespace Os {
15    
16        using std::vector;
17        using std::string;
18    
19    
20      class Image {      class Image {
21      public:      public:
22          const int w, h;          const int w, h;
# Line 101  namespace Os { Line 108  namespace Os {
108    
109    
110      class Problem { };      class Problem { };
111    
112    
113    
114        /* GLX_ARB_get_proc_address moved to libos from libcallgl
115         * because it is X-dependent.
116         *
117         *  return value:
118         *    true in succes, false otherwise
119         */
120        bool saveExtendedProcAddress(string s);
121    
122    
123        /* After the saveExtendedCall it can be executed.
124         * Function address is in map.
125         *
126         *  return value:
127         *    true in succes, false otherwise
128         */
129        // TYPES:
130        const int FLOAT4 = 1;
131    
132        // prototype:
133        bool runExtendedCallGL(vector<string> v, int arg_count, int type);
134    
135  }  }
136    
137    

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