20 |
#define GL_VERSION_1_3 1 |
#define GL_VERSION_1_3 1 |
21 |
#endif |
#endif |
22 |
|
|
23 |
|
#ifndef GL_ARB_depth_texture |
24 |
|
#define GL_ARB_depth_texture 1 |
25 |
|
#endif |
26 |
|
|
27 |
#ifndef GL_ARB_imaging |
#ifndef GL_ARB_imaging |
28 |
#define GL_ARB_imaging 1 |
#define GL_ARB_imaging 1 |
29 |
#endif |
#endif |
36 |
#define GL_ARB_multitexture 1 |
#define GL_ARB_multitexture 1 |
37 |
#endif |
#endif |
38 |
|
|
39 |
|
#ifndef GL_ARB_shadow |
40 |
|
#define GL_ARB_shadow 1 |
41 |
|
#endif |
42 |
|
|
43 |
|
#ifndef GL_ARB_shadow_ambient |
44 |
|
#define GL_ARB_shadow_ambient 1 |
45 |
|
#endif |
46 |
|
|
47 |
#ifndef GL_ARB_texture_border_clamp |
#ifndef GL_ARB_texture_border_clamp |
48 |
#define GL_ARB_texture_border_clamp 1 |
#define GL_ARB_texture_border_clamp 1 |
49 |
#endif |
#endif |
144 |
#define GL_EXT_separate_specular_color 1 |
#define GL_EXT_separate_specular_color 1 |
145 |
#endif |
#endif |
146 |
|
|
147 |
|
#ifndef GL_EXT_shadow_funcs |
148 |
|
#define GL_EXT_shadow_funcs 1 |
149 |
|
#endif |
150 |
|
|
151 |
#ifndef GL_EXT_shared_texture_palette |
#ifndef GL_EXT_shared_texture_palette |
152 |
#define GL_EXT_shared_texture_palette 1 |
#define GL_EXT_shared_texture_palette 1 |
153 |
#endif |
#endif |
308 |
#define GL_NV_texture_shader2 1 |
#define GL_NV_texture_shader2 1 |
309 |
#endif |
#endif |
310 |
|
|
|
#ifndef GL_NV_texture_shader3 |
|
|
#define GL_NV_texture_shader3 1 |
|
|
#endif |
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|
311 |
#ifndef GL_NV_vertex_array_range |
#ifndef GL_NV_vertex_array_range |
312 |
#define GL_NV_vertex_array_range 1 |
#define GL_NV_vertex_array_range 1 |
313 |
#endif |
#endif |
4356 |
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C |
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C |
4357 |
#endif |
#endif |
4358 |
|
|
|
#ifndef GL_FRAGMENT_PROGRAM_NV |
|
|
#define GL_FRAGMENT_PROGRAM_NV 0x8870 |
|
|
#endif |
|
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|
|
#ifndef GL_MAX_TEXTURE_COORDS_NV |
|
|
#define GL_MAX_TEXTURE_COORDS_NV 0x8871 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_MAX_TEXTURE_IMAGE_UNITS_NV |
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 |
|
|
#endif |
|
|
|
|
4359 |
#ifndef GL_EMBOSS_LIGHT_NV |
#ifndef GL_EMBOSS_LIGHT_NV |
4360 |
#define GL_EMBOSS_LIGHT_NV 0x855D |
#define GL_EMBOSS_LIGHT_NV 0x855D |
4361 |
#endif |
#endif |
5428 |
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
5429 |
#endif |
#endif |
5430 |
|
|
|
#ifndef GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV |
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV |
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV |
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV |
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_OFFSET_HILO_TEXTURE_2D_NV |
|
|
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV |
|
|
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV |
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV |
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_DEPENDENT_HILO_TEXTURE_2D_NV |
|
|
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_DEPENDENT_RGB_TEXTURE_3D_NV |
|
|
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 |
|
|
#endif |
|
|
|
|
|
#ifndef GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV |
|
|
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A |
|
|
#endif |
|
|
|
|
|
#ifndef GL_DOT_PRODUCT_PASS_THROUGH_NV |
|
|
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B |
|
|
#endif |
|
|
|
|
|
#ifndef GL_DOT_PRODUCT_TEXTURE_1D_NV |
|
|
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C |
|
|
#endif |
|
|
|
|
|
#ifndef GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV |
|
|
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D |
|
|
#endif |
|
|
|
|
|
#ifndef GL_HILO8_NV |
|
|
#define GL_HILO8_NV 0x885E |
|
|
#endif |
|
|
|
|
|
#ifndef GL_SIGNED_HILO8_NV |
|
|
#define GL_SIGNED_HILO8_NV 0x885F |
|
|
#endif |
|
|
|
|
|
#ifndef GL_FORCE_BLUE_TO_ONE_NV |
|
|
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 |
|
|
#endif |
|
|
|
|
5431 |
#ifndef GL_PER_STAGE_CONSTANTS_NV |
#ifndef GL_PER_STAGE_CONSTANTS_NV |
5432 |
#define GL_PER_STAGE_CONSTANTS_NV 0x8535 |
#define GL_PER_STAGE_CONSTANTS_NV 0x8535 |
5433 |
#endif |
#endif |
5592 |
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x6006 |
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x6006 |
5593 |
#endif |
#endif |
5594 |
|
|
|
#ifndef GL_UNSIGNED_INT_S10_S11_S11_REV_NV |
|
|
#define GL_UNSIGNED_INT_S10_S11_S11_REV_NV 0x886B |
|
|
#endif |
|
|
|
|
|
#ifndef GL_HALF_FLOAT_NV |
|
|
#define GL_HALF_FLOAT_NV 0x886C |
|
|
#endif |
|
|
|
|
5595 |
#ifndef GL_DEPTH_STENCIL_TO_RGBA_NV |
#ifndef GL_DEPTH_STENCIL_TO_RGBA_NV |
5596 |
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
5597 |
#endif |
#endif |
5644 |
#define GL_DEPTH_CLAMP_NV 0x864F |
#define GL_DEPTH_CLAMP_NV 0x864F |
5645 |
#endif |
#endif |
5646 |
|
|
5647 |
|
#ifndef GL_DEPTH_COMPONENT16_ARB |
5648 |
|
#define GL_DEPTH_COMPONENT16_ARB 0x81A5 |
5649 |
|
#endif |
5650 |
|
|
5651 |
|
#ifndef GL_DEPTH_COMPONENT24_ARB |
5652 |
|
#define GL_DEPTH_COMPONENT24_ARB 0x81A6 |
5653 |
|
#endif |
5654 |
|
|
5655 |
|
#ifndef GL_DEPTH_COMPONENT32_ARB |
5656 |
|
#define GL_DEPTH_COMPONENT32_ARB 0x81A7 |
5657 |
|
#endif |
5658 |
|
|
5659 |
|
#ifndef GL_TEXTURE_DEPTH_SIZE_ARB |
5660 |
|
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
5661 |
|
#endif |
5662 |
|
|
5663 |
|
#ifndef GL_DEPTH_TEXTURE_MODE_ARB |
5664 |
|
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
5665 |
|
#endif |
5666 |
|
|
5667 |
|
#ifndef GL_TEXTURE_COMPARE_MODE_ARB |
5668 |
|
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C |
5669 |
|
#endif |
5670 |
|
|
5671 |
|
#ifndef GL_TEXTURE_COMPARE_FUNC_ARB |
5672 |
|
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
5673 |
|
#endif |
5674 |
|
|
5675 |
|
#ifndef GL_COMPARE_R_TO_TEXTURE_ARB |
5676 |
|
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
5677 |
|
#endif |
5678 |
|
|
5679 |
|
#ifndef GL_TEXTURE_COMPARE_FAIL_VALUE_ARB |
5680 |
|
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
5681 |
|
#endif |
5682 |
|
|
5683 |
#define glActiveTexture _glActiveTextureARB |
#define glActiveTexture _glActiveTextureARB |
5684 |
extern void (* _glActiveTextureARB)(GLenum texture); |
extern void (* _glActiveTextureARB)(GLenum texture); |
5685 |
#define glActiveTextureARB _glActiveTextureARB |
#define glActiveTextureARB _glActiveTextureARB |
5895 |
#define glGetOcclusionQueryuivNV _glGetOcclusionQueryuivNV |
#define glGetOcclusionQueryuivNV _glGetOcclusionQueryuivNV |
5896 |
extern void (* _glGetPointervEXT)(GLenum pname, GLvoid* *params); |
extern void (* _glGetPointervEXT)(GLenum pname, GLvoid* *params); |
5897 |
#define glGetPointervEXT _glGetPointervEXT |
#define glGetPointervEXT _glGetPointervEXT |
|
extern void (* _glGetProgramLocalParameterdvNV)(GLenum target, GLsizei len, const GLubyte *name, GLdouble *params); |
|
|
#define glGetProgramLocalParameterdvNV _glGetProgramLocalParameterdvNV |
|
|
extern void (* _glGetProgramLocalParameterfvNV)(GLenum target, GLsizei len, const GLubyte *name, GLfloat *params); |
|
|
#define glGetProgramLocalParameterfvNV _glGetProgramLocalParameterfvNV |
|
5898 |
extern void (* _glGetProgramParameterSigneddvNV)(GLenum target, GLint index, GLenum pname, GLdouble *params); |
extern void (* _glGetProgramParameterSigneddvNV)(GLenum target, GLint index, GLenum pname, GLdouble *params); |
5899 |
#define glGetProgramParameterSigneddvNV _glGetProgramParameterSigneddvNV |
#define glGetProgramParameterSigneddvNV _glGetProgramParameterSigneddvNV |
5900 |
extern void (* _glGetProgramParameterSignedfvNV)(GLenum target, GLint index, GLenum pname, GLfloat *params); |
extern void (* _glGetProgramParameterSignedfvNV)(GLenum target, GLint index, GLenum pname, GLfloat *params); |
6137 |
#define glPointParameterivNV _glPointParameterivNV |
#define glPointParameterivNV _glPointParameterivNV |
6138 |
extern void (* _glPrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities); |
extern void (* _glPrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities); |
6139 |
#define glPrioritizeTexturesEXT _glPrioritizeTexturesEXT |
#define glPrioritizeTexturesEXT _glPrioritizeTexturesEXT |
|
extern void (* _glProgramLocalParameter4dNV)(GLenum target, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
|
|
#define glProgramLocalParameter4dNV _glProgramLocalParameter4dNV |
|
|
extern void (* _glProgramLocalParameter4dvNV)(GLenum target, GLsizei len, const GLubyte *name, const GLdouble *v); |
|
|
#define glProgramLocalParameter4dvNV _glProgramLocalParameter4dvNV |
|
|
extern void (* _glProgramLocalParameter4fNV)(GLenum target, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
|
|
#define glProgramLocalParameter4fNV _glProgramLocalParameter4fNV |
|
|
extern void (* _glProgramLocalParameter4fvNV)(GLenum target, GLsizei len, const GLubyte *name, const GLfloat *v); |
|
|
#define glProgramLocalParameter4fvNV _glProgramLocalParameter4fvNV |
|
6140 |
extern void (* _glProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
extern void (* _glProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
6141 |
#define glProgramParameter4dNV _glProgramParameter4dNV |
#define glProgramParameter4dNV _glProgramParameter4dNV |
6142 |
extern void (* _glProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *v); |
extern void (* _glProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *v); |