Parent Directory | Revision Log | Patch
revision 1.7 by tjl, Tue Sep 3 10:14:47 2002 UTC | revision 1.8 by jvk, Wed Sep 4 13:09:27 2002 UTC | |
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# | Line 86 namespace CallGL { | Line 86 namespace CallGL { |
86 | vector<string> v = split(s); | vector<string> v = split(s); |
87 | ||
88 | if (v.size() < 1) return true; | if (v.size() < 1) return true; |
89 | ||
90 | // Ignore lines where the first splitted "word" starts with a '#' | |
91 | if (v[0][0] == '#') return true; | |
92 | ||
93 | if (checkfunc(v, "Enable", 1)) { | if (checkfunc(v, "Enable", 1)) { |
94 | glEnable(getToken(v[1])); | glEnable(getToken(v[1])); |
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