178 |
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|
179 |
s = Scene() |
s = Scene() |
180 |
|
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vs1 = w.createVobScene() |
|
181 |
# FIXME: move s to initial position |
# FIXME: move s to initial position |
182 |
# - to do this, 1) separate the mouse() code |
# - to do this, 1) separate the mouse() code |
183 |
# in buoymanager to two parts: |
# in buoymanager to two parts: |
184 |
# 1) notice which buoy was clicked |
# 1) notice which buoy was clicked |
185 |
# 2) separate method: move to that buoy |
# 2) separate method: move to that buoy |
186 |
# Then, call the 2nd method from outside. |
# Then, call the 2nd method from outside. |
187 |
|
vs1 = w.createVobScene() |
188 |
s.scene(vs1) |
s.scene(vs1) |
189 |
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vs2 = w.createVobScene() |
|
190 |
# FIXME: move s to final position |
# FIXME: move s to final position |
191 |
|
s.followLinkByAnchor('urn:urn-5:xrbHJx-3HfHVW1aW0FMAG0fFWq-h:7') |
192 |
|
vs2 = w.createVobScene() |
193 |
s.scene(vs2) |
s.scene(vs2) |
194 |
|
|
195 |
for fract in (0, 1/3., 2/3., 1): |
for fract in (0, 1/3., 2/3., 1): |