/[gzz]/gzz/doc/pegboard/vob_addtolistgl--tjl/peg.rst
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revision 1.2 by tjl, Sat Jan 11 18:52:29 2003 UTC revision 1.3 by tjl, Sat Jan 11 18:54:23 2003 UTC
# Line 42  Replace :: Line 42  Replace ::
42    
43  in Vob with  in Vob with
44    
45      int getIndexGL(VobScene vs)      int putGL(VobScene vs)
46      int getIndexGL(VobScene vs, int cs1)      int putGL(VobScene vs, int cs1)
47      int getIndexGL(VobScene vs, int cs1, int cs2)      int putGL(VobScene vs, int cs1, int cs2)
48    
49  which returns the integer to be added to the vobmap. The methods' default  which returns the integer to be added to the vobmap. The methods' default
50  implementations will throw an error for adding with the wrong number of coordsys.  implementations will throw an error for adding with the wrong number of coordsys.
# Line 57  VobScene are made during these callbacks Line 57  VobScene are made during these callbacks
57  Renderable0 &c will implement these.  Renderable0 &c will implement these.
58    
59  As for GLVobMap, the behaviour is specified so that calling put() will  As for GLVobMap, the behaviour is specified so that calling put() will
60  cause getIndexGL() to be called immediately, so that any vobs placed therein  cause putGL() to be called immediately, so that any vobs placed therein
61  will be placed immediately in the list.  will be placed immediately in the list.
62    
63  Analoguous changes in Vob3.  Analoguous changes in Vob3.

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