/[gzz]/gzz/doc/pegboard/1021/click.rst
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revision 1.2 by tjl, Mon Oct 28 08:50:38 2002 UTC revision 1.3 by tjl, Mon Oct 28 10:13:30 2002 UTC
# Line 57  Issues Line 57  Issues
57      at the get phase. getCSAt(parent, ...)      at the get phase. getCSAt(parent, ...)
58    
59      This may not be the cleanest solution: the knowledge of the structure      This may not be the cleanest solution: the knowledge of the structure
60      of the scene is needed at that point, but      of the scene is needed at that point, but this is good enough for now.
61    
62  Changes  Changes
63  -------  -------
# Line 67  Into VobScene, add :: Line 67  Into VobScene, add ::
67      public void activate(int cs)      public void activate(int cs)
68      public void activate(Object key)      public void activate(Object key)
69    
70  These are automatically delegated to VobCooder's new method ::  These are automatically delegated (converting the key to a coordinate
71    system through VobMatcher) to VobCooder's new method ::
72    
73      public void activate(int cs);      public void activate(int cs);
74    
75    
76  Also, make VobScene.put(Vob, coords) automatically call one of these.  Also, make VobScene.put(Vob, coords) automatically call one of these.
77    
78  Then, redo getKeyAt() to return the key of the topmost **activated**  Then, redo getKeyAt() to return the key of the topmost **activated**

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