/[gzz]/gzz/doc/pegboard/1003/PEG_1003.html
ViewVC logotype

Diff of /gzz/doc/pegboard/1003/PEG_1003.html

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 1.6 by tjl, Tue Aug 27 10:36:08 2002 UTC revision 1.7 by tjl, Fri Aug 30 07:52:53 2002 UTC
# Line 1  Line 1 
1  <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>PEG 1003</title>  <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>PEG 1003</title>
2        
3    <meta http-equiv="content-type" content="text/html; charset=ISO-8859-1"></head>    <meta http-equiv="content-type" content="text/html; charset=ISO-8859-1"></head><body>
   
 <body>  
4  <h1>PEG 1003: Fix hierarchical <tt>VobScene</tt>s</h1>  <h1>PEG 1003: Fix hierarchical <tt>VobScene</tt>s</h1>
5  <p><i>  <p><i>
6  Author: Tuomas Lukka  Author: Tuomas Lukka
# Line 71  Even more so, pictures would be good...< Line 69  Even more so, pictures would be good...<
69  neither in AWT nor in GL. The current system where a Vob has to set its cliprect  neither in AWT nor in GL. The current system where a Vob has to set its cliprect
70  works for really simple cases but gets inefficient and inconvenient.</li>  works for really simple cases but gets inefficient and inconvenient.</li>
71    <li><tt>createCoordsys(int transformedBy, int clippedBy, Object key, ...)</tt></li>    <li><tt>createCoordsys(int transformedBy, int clippedBy, Object key, ...)</tt></li>
72    <li>0 would be default for both.</li>    <li>0 would be default for both, i.e. no clipping, no transformation.</li>
73    <li>Unfortunately, to get the translate-and-clip effect, you'd need two    <li>Unfortunately, to get the translate-and-clip effect, you'd need two
74  different coordinate systems:</li>  different coordinate systems:</li>
75    <ul>    <ul>
# Line 105  and the contents</li> Line 103  and the contents</li>
103    
104    <p>(Benja:) I thought rotation/scaling? The above is extremely easy to do by    <p>(Benja:) I thought rotation/scaling? The above is extremely easy to do by
105       putting two cs into each other, the parent being used for clipping,       putting two cs into each other, the parent being used for clipping,
106       and the child being used for the contents.<br>       and the child being used for the contents.</p>
107    <p>(Tjl):How would you specify that? You'd have to think about the inner coordinate system relative to the outer, right?<br>
108    
109  <br>  <br>
110  Transforming and clipping:<br>  Transforming and clipping:<br>
111  <img src="d1.png" alt="Showing an example" width="569" height="788">  <img src="d1.png" alt="Showing an example" width="569" height="788">
# Line 113  Transforming and clipping:<br> Line 113  Transforming and clipping:<br>
113    
114    </p>    </p>
115    
116    
117        
118    
119    
120    <br>    <br>
121    <br>    
122    <h2>Coordinate systems</h2>
123    <p>One thing that is currently not used enough with vobs is the possibility
124    of having different coordinate systems defined by the Vob coordinates, as
125    discussed in the Graphics techreport.<br>
126    </p>
127    <p>Especially the "vert" coordinate system would be useful for normal cells.<br>
128    </p>
129    
130        
131    
132   <br>   <br>
133   <br>   <br>
134  <br>  <br>
135    <br>
136  </body></html>  </body></html>

Legend:
Removed from v.1.6  
changed lines
  Added in v.1.7

savannah-hackers-public@gnu.org
ViewVC Help
Powered by ViewVC 1.1.26