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36 |
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0.8alpha4: Crucial demos for continued funding [Deadlines: 17.9 and 4.10] |
0.8alpha4: Crucial demos for continued funding [Deadlines: 17.9 and 4.10] |
38 |
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( unlike the other releases, the things here are in priority order ) |
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deetsay: |
deetsay: |
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- UML and APIs of ImageCache |
- UML and APIs of ImageCache |
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- implementation of ImageCache |
- implementation of ImageCache |
42 |
jvk: |
jvk: |
43 |
- fisheye view into distorted paper |
- Distortion view coordinate systems. |
44 |
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- think about the second row of Documentation/Presentations/General2002/script.html |
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How could we easiest show the basis textures and how they are combined in a really |
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really visual way? Similar to the fillet stuff: layers? |
47 |
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- think about using render-to-texture to speed up papers. |
48 |
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We now control the repeating units; rendering one such unit to a relatively |
49 |
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high-resolution texture would enable us to use only one pass; rendering it would |
50 |
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be quick on the GPU. This way we wouldn't have to worry about number of passes |
51 |
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as much. However, this brings caching problems. |
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- Add a mode to libpaper for non-repeating textures. This is needed for |
- Add a mode to libpaper for non-repeating textures. This is needed for |
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perheportaali client with the infinite papers, where the repeating |
perheportaali client with the infinite papers, where the repeating |
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behaviour wouldn't be desirable. |
behaviour wouldn't be desirable. |
56 |
tuukkah: |
tuukkah: |
57 |
- PDF pagespans working again, also in OpenGL |
- PDF pagespans working again, also in OpenGL |
58 |
vegai, mudyc: |
vegai, mudyc: |
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- unit tests for the designated demos. We REALLY need to |
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avoid breakage on them from now on. |
|
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- API and implementation of frame rate counter for |
- API and implementation of frame rate counter for |
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AbstractUpdateManager. Talk to Tjl about this |
AbstractUpdateManager. Talk to Tjl about this |
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- unit tests for the designated demos. We REALLY need to |
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avoid breakage on them from now on. |
63 |
vegai: |
vegai: |
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- make papermill (libpaper) and gldemo.py |
- make papermill (libpaper) and gldemo.py |
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into real python modules so |
into real python modules so |
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- script the demo, determine in detail all features |
- script the demo, determine in detail all features |
70 |
required. |
required. |
71 |
- Buoy placement |
- Buoy placement |
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- non-rectangular areas |
- implement in Java, test |
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- center-oriented |
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- visibility (when the anchor is not visible) |
|
73 |
- Fix text vob creation; GLTextStyle is a part of this. |
- Fix text vob creation; GLTextStyle is a part of this. |
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- AWT and GL zoom them in different ways: in AWT, it's |
- AWT and GL zoom them in different ways: in AWT, it's |
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obvious that the font will never get stretched sideways, |
obvious that the font will never get stretched sideways, |
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Probably keep the OpenGL way... Just need to create non-stretched |
Probably keep the OpenGL way... Just need to create non-stretched |
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coordsyses. |
coordsyses. |
79 |
anybody: |
anybody: |
80 |
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- primitive uis to edit enough structure of xanalogical text and |
81 |
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pdf spans, as well as connections so that we can build the |
82 |
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focus+context structure |
83 |
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- Buoys + libpaper bg for PDF files, text stream |
84 |
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- further work on irregular frames - talk to Tjl |
85 |
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- ZZ w/ fillets, images, sound, video, libpaper |
86 |
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- show zz structure behind all demos! |
87 |
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- clean up OpenGL demos and views and document, list |
88 |
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so easy to look at. |
89 |
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- a really comprehensive web page of screenshots |
90 |
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and instructions on how to get them and run. |
91 |
+ brush up OpenGL client in the simplest ways: |
+ brush up OpenGL client in the simplest ways: |
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- background color |
- background color |
93 |
- cell borders??? |
- cell borders??? |
94 |
- text vobs' size |
- text vobs' size |
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- clean up OpenGL demos and views and document, list |
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so easy to look at. |
|
95 |
- Fix bg colors |
- Fix bg colors |
96 |
- PP |
- PP |
97 |
- fix directory geometry |
- fix directory geometry |
99 |
(Tjl's laptop, Geforce4Go) should be >= 24 |
(Tjl's laptop, Geforce4Go) should be >= 24 |
100 |
- string concenations in heavy loops |
- string concenations in heavy loops |
101 |
- debug output |
- debug output |
102 |
- Buoys + libpaper bg for PDF files, text stream |
+ blobs |
103 |
- ZZ w/ fillets, images, sound, video, libpaper |
+ mediaserver - what demo? |
104 |
- show zz structure behind all demos! |
+ fillet implementation handling all connections from a node |
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- blobs |
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- mediaserver - what demo? |
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- a really comprehensive web page of screenshots |
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and instructions on how to get them and run. |
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- primitive uis to edit enough structure of xanalogical text and |
|
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pdf spans, as well as connections so that we can build the |
|
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focus+context structure |
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- fillet implementation handling all connections from a node |
|
105 |
simultaneously. |
simultaneously. |
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- further work on irregular frames - talk to Tjl |
|
106 |
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|
107 |
0.8alpha5: saving, loading etc. with mediaserver useful; tests |
0.8alpha5: saving, loading etc. with mediaserver useful; tests |
108 |
jvk: |
jvk: |