267 |
detecting and adapting to window size. |
detecting and adapting to window size. |
268 |
- parse mouse events in gldemo.py and pass them to currentScene |
- parse mouse events in gldemo.py and pass them to currentScene |
269 |
|
|
270 |
|
- bulges: |
271 |
|
- try to find good grid size based on x0,y0,x1,y1 |
272 |
|
- use less vertices where the distortion is close to linear |
273 |
|
- use projective texture mapping |
274 |
|
- implement distortion in vertex programs |
275 |
|
- use better distortion function |
276 |
|
- do not evaluate points twice |
277 |
|
|
278 |
|
|
279 |
|
|
280 |
------------------------------------------- |
------------------------------------------- |
281 |
PUBLICATIONS (approximate planned time order) |
PUBLICATIONS (approximate planned time order) |
282 |
|
|