37 |
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38 |
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39 |
0.8alpha4: Crucial demos for continued funding [Deadlines: 17.9 and 4.10] |
0.8alpha4: Crucial demos for continued funding [Deadlines: 17.9 and 4.10] |
40 |
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jvk: |
41 |
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- "vertex" entry point for libpaper (given x,y,z,q and px,py,pq and |
42 |
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optionally local lighting info). |
43 |
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pq so that the paper texture can stretch projectively -> saving in |
44 |
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polygons. Can be implemented through NV vertex programs for now. |
45 |
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Needed for fisheye-distorted paper. |
46 |
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- Add a mode to libpaper for non-repeating textures. This is needed for |
47 |
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perheportaali client with the infinite papers, where the repeating |
48 |
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behaviour wouldn't be desirable. |
49 |
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Should be set when creating the papermill. |
50 |
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- get the frame drawing code from |
51 |
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http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/lava/gfx/shader/Attic/shaders.cxx?rev=HEAD&hideattic=0&content-type=text/vnd.viewcvs-markup |
52 |
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and put it in current gfx/. Not sure where in there... |
53 |
anybody: |
anybody: |
54 |
- clean up OpenGL demos and views and document, list |
- clean up OpenGL demos and views and document, list |
55 |
so easy to look at. |
so easy to look at. |
56 |
- Fix bg colors |
- Fix bg colors |
57 |
- PP |
- PP |
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- get the frame drawing code from |
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http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/lava/gfx/shader/Attic/shaders.cxx?rev=HEAD&hideattic=0&content-type=text/vnd.viewcvs-markup |
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and put it in current gfx/. Not sure where in there... |
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58 |
- fix directory geometry |
- fix directory geometry |
59 |
- speedups -- fps while zooming on demo machine |
- speedups -- fps while zooming on demo machine |
60 |
(Tjl's laptop, Geforce4Go) should be >= 24 |
(Tjl's laptop, Geforce4Go) should be >= 24 |