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revision 1.596 by humppake, Tue Feb 25 12:02:49 2003 UTC revision 1.597 by humppake, Tue Feb 25 13:15:28 2003 UTC
# Line 127  Symbols: Line 127  Symbols:
127          + speed up tests: currently too much execfile().. could          + speed up tests: currently too much execfile().. could
128            pre-compile and exec compiled in the same globals().            pre-compile and exec compiled in the same globals().
129      humppake:      humppake:
130          - rename solids into cellColors or something...          - think about representing mind map using RDF
131          - rethink View package interfaces              - what different properties would be used
132              - PEG about stretching                Schank: Dynamic memory
133                - stretching vobs suitable for their contents' size          + rename solids into cellColors or something...
134                  - the idea is to request (view requests) the size from          + finish python opengl demo for prototyping views
135                    the cell view, then place the box coordsys, then let          + enhanhing view interfaces (Interface and ViewTool PEGs)
136                    the cell view place itself into that box.          + port Mind* views from 0.6
137                  - The cell content view has a minWidth, minHeight,              - Text in LollipopCellView is stenciled wrong
                   maxWidth and maxHeight computed somehow.  
                 - we return at least (minWidth, minHeight).  
                 - If that doesn't suffice, we scale horizontally up to  
                   (maxWidth, minHeight). If that doesn't suffice either,  
                   we use maxWidth and scale vertically up to maxHeight.  
                 + aspect ratio for squares?  
             - is there need foor ViewTool (PEG1018)  
               and _what_ it should do  
             - PEG about mounting connections  
             - think, how stripes would be rendred in oval renderable  
         - finish python opengl demo for prototyping views  
         - port Mind* views from 0.6  
138              - ColoredSquareVob, square with colored sectors              - ColoredSquareVob, square with colored sectors
         + write about representing mind map using RDF  
             + what different properties would be used  
139          + Bubbleview, with some sketches          + Bubbleview, with some sketches
140              + BallCellView (text inside the ball)              + BallCellView (text inside the ball)
141                + we don't want more complicated line breaker,                + we don't want more complicated line breaker,
142                  cell's content will be in square within circle                  cell's content will be in square within circle
143                + think, how stripes would be rendred in oval renderable
144              + 2D / 3D versions, "cell clusters",              + 2D / 3D versions, "cell clusters",
145                "surface tension", animation, calibration                "surface tension", animation, calibration
146          + benchmark line breaking (in LinebrokenCellContentView)          + benchmark line breaking (in LinebrokenCellContentView)

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