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revision 1.591 by benja, Wed Feb 19 20:20:38 2003 UTC revision 1.592 by tjl, Thu Feb 20 14:48:29 2003 UTC
# Line 13  Symbols: Line 13  Symbols:
13                                      can be bumped to next"                                      can be bumped to next"
14          [GI03], etc.              "Needed for the [...] publication/thing"          [GI03], etc.              "Needed for the [...] publication/thing"
15    
 unscheduled tasks remaining after HT03 deadline:  
     tjl:  
         - the great buoy redesign  
             - buoy comes too early through the new main frame when animateing.  
               Eli poiju napsahtaa liian aikaisin esiin, tätä on tietysti vaikea korjata,  
               koska kyse on lineaarisesta interpolaatiosta?  
             - painting the squares with mouse and send coords to console  
               to help with building the screenshots scene.  
                 - can make structure directly... with little help.  
                   will try.  
             - speedups  
     jvk:  
         - xupdf geometry  
         + multi-buoy handler: skew buoys away from each other  
     humppake:  
         - fix umltool graphics to be closer to the UML 3amigos books  
         - umltool paper dl 15.2., but should actually be done in the late Jan  
     mudyc:  
         - even less blurr to textures?  
             - what is too blurred?  
             - i think textures should be "vieläkin vähemmän mössöä"  
                  - idon't know if there's enough memory for this..  
     humppake+vegai:  
         - reST -> latex (cleanup?)  
16    
17  [[[ alpha2, alpha3 not released, internal milestones. ]]]  [[[ alpha2, alpha3 not released, internal milestones. ]]]
18  0.8alpha4: Cleanup release after crucial demos; make it possible for anyone to  0.8alpha4: Cleanup release after crucial demos; make it possible for anyone to
# Line 188  unscheduled tasks remaining after HT03 d Line 164  unscheduled tasks remaining after HT03 d
164            Specifically, need to be able to use gzipped S3TC files;            Specifically, need to be able to use gzipped S3TC files;
165            should be a LOT faster to load.            should be a LOT faster to load.
166      humppake:      humppake:
167            - reST -> latex (cleanup?)
168            - fix umltool graphics to be closer to the UML 3amigos books
169          - make test that catches tjl's quick fix to culling coordsys in article rush          - make test that catches tjl's quick fix to culling coordsys in article rush
170          - fix dep directive to be          - fix dep directive to be
171              dep BuoyViewNode "calls" BuoyLinkListener              dep BuoyViewNode "calls" BuoyLinkListener
# Line 294  unscheduled tasks remaining after HT03 d Line 272  unscheduled tasks remaining after HT03 d
272            colors (not "not" tests but test that the            colors (not "not" tests but test that the
273            color really is right)            color really is right)
274      tjl:      tjl:
275            - the great buoy redesign
276                - buoy comes too early through the new main frame when animateing.
277                  Eli poiju napsahtaa liian aikaisin esiin, tätä on tietysti vaikea korjata,
278                  koska kyse on lineaarisesta interpolaatiosta?
279                - painting the squares with mouse and send coords to console
280                  to help with building the screenshots scene.
281                    - can make structure directly... with little help.
282                      will try.
283                - speedups
284          - figure out how to combine buoys with the same view!          - figure out how to combine buoys with the same view!
285          - xupdf: distorted multi-page PDF view with xu links          - xupdf: distorted multi-page PDF view with xu links
286              - clean the code: split PageSpanPaper &c.              - clean the code: split PageSpanPaper &c.

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