/[gzz]/gzz/TODO
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revision 1.535 by tjl, Sun Jan 26 15:06:53 2003 UTC revision 1.536 by tjl, Sun Jan 26 21:25:57 2003 UTC
# Line 63  Symbols: Line 63  Symbols:
63    
64  0.8alpha5: saving, loading etc. with mediaserver useful; tests  0.8alpha5: saving, loading etc. with mediaserver useful; tests
65      jvk:      jvk:
66            - parseCombiner -> fragment program compiler
67          - fix libpaper optimized papers on R300:          - fix libpaper optimized papers on R300:
68              the problem is that GENERATE_MIPMAP_SGIS does not work              the problem is that GENERATE_MIPMAP_SGIS does not work
69              for copyteximage.              for copyteximage.
# Line 73  Symbols: Line 74  Symbols:
74              is giving out garbage?? (test, report))              is giving out garbage?? (test, report))
75              Use the "workaroundStupidBuggyAtiDrivers" if for the fix,              Use the "workaroundStupidBuggyAtiDrivers" if for the fix,
76              and send a bug report.              and send a bug report.
77          - work around xupdf compressed tex image bug on R300          - make failing gzz tests for all those cases, mark
78              then as fail on ATI (talk to tjl)
79      benja:      benja:
80          - Papers          - Papers
81            - P2P article and diff thesis            - P2P article and diff thesis
# Line 268  Symbols: Line 270  Symbols:
270            colors (not "not" tests but test that the            colors (not "not" tests but test that the
271            color really is right)            color really is right)
272      tjl:      tjl:
273            - implement uncompressed mipzips for R300. BLECHHH!!!!
274          - implement "motion-sensitive" vobs:          - implement "motion-sensitive" vobs:
275            GL renderables that run if used in motion, or in static frame.            GL renderables that run if used in motion, or in static frame.
276            For instance, texture filtering should be adjusted: when in motion,            For instance, texture filtering should be adjusted: when in motion,

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