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revision 1.420 by jvk, Tue Nov 26 15:22:27 2002 UTC revision 1.421 by jvk, Wed Nov 27 08:29:34 2002 UTC
# Line 31  Symbols: Line 31  Symbols:
31          - paper: small high-frequency components          - paper: small high-frequency components
32          + [GI03] standard GL implementation of irregu          + [GI03] standard GL implementation of irregu
33                      - !!! borders for paperquads;                      - !!! borders for paperquads;
34                        Perhaps should add "float CoordSys::magnification(const ZPt)"                        Perhaps should add "ZVec CoordSys::grad(const ZPt)"
35                          or simply directional derivative for determining
36                          the width of a nonlinearly scaled border
37                      - better sawnoise texture: less intermediate freqs                      - better sawnoise texture: less intermediate freqs
38                      - renderable                      - renderable
39                      - texture shading                      - texture shading

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