55 |
- when a gl window is closed, call Binder.windowClosed() |
- when a gl window is closed, call Binder.windowClosed() |
56 |
mudyc: |
mudyc: |
57 |
- PP [deadline 5.11] |
- PP [deadline 5.11] |
58 |
|
- CullingCellInBox filter: |
59 |
|
CellInBox which is created with another CellInBox and |
60 |
|
simply forwards the calls, except that it culls the boxes |
61 |
|
against a given coordinate system. |
62 |
|
Ask humppake about culling. |
63 |
-something small for monday evening? |
-something small for monday evening? |
64 |
- make a trivial texcomb_GL11.py (using OpenGL 1.1 |
- make a trivial texcomb_GL11.py (using OpenGL 1.1 |
65 |
functionality) in gfx/libpaper |
functionality) in gfx/libpaper |
101 |
+ new PEG for bubbleview, with some sketches |
+ new PEG for bubbleview, with some sketches |
102 |
tjl: |
tjl: |
103 |
- PP [deadline 5.11] |
- PP [deadline 5.11] |
|
- help mudyc with String[] to renderable passing |
|
104 |
- refactor |
- refactor |
105 |
- implement using the new gzz.view classes |
- implement using the new gzz.view classes |
106 |
|
- panning |
107 |
|
- buoys |
108 |
|
- hopping to buoy - keying, animation |
109 |
- make it work again |
- make it work again |
110 |
- bindings |
- bindings |
111 |
- mouse click coordinates |
- mouse click coordinates |
|
- scale irregu border right (bound to bg) |
|
112 |
- images |
- images |
|
- CullingCellInBox |
|
113 |
- nadir |
- nadir |
114 |
- fix directory geometry |
- fix directory geometry |
115 |
- HOME button |
- HOME button |
121 |
- soft shadows |
- soft shadows |
122 |
+ polygon puzzle view |
+ polygon puzzle view |
123 |
- shader for fBm for irregu |
- shader for fBm for irregu |
|
- PP [deadline 5.11] |
|
|
- proper enter |
|
|
- background texture - ? |
|
|
- speedups |
|
|
- saving |
|
|
- soft shadows |
|
|
+ merge !!! |
|
124 |
- overall document about the goals and visions for the project |
- overall document about the goals and visions for the project |
125 |
- Main zz view: |
- Main zz view: |
126 |
- Clipping in awt |
- Clipping in awt |
249 |
+ better algorithm for CullingCoordSys. Uses now parallel |
+ better algorithm for CullingCoordSys. Uses now parallel |
250 |
bounding boxes. Fast, but not very efficient. |
bounding boxes. Fast, but not very efficient. |
251 |
tjl: |
tjl: |
252 |
|
+ PP |
253 |
|
- help mudyc with String[] to renderable passing |
254 |
|
- proper enter |
255 |
|
- background texture - non-periodic? |
256 |
|
- speedups |
257 |
|
- saving |
258 |
|
- soft shadows |
259 |
|
+ merge !!! |
260 |
- shape transformation & dicing framework |
- shape transformation & dicing framework |
261 |
- make GLVobCoorder's all coordsys types |
- make GLVobCoorder's all coordsys types |
262 |
work like affineCoordsys and setAffineParams, so |
work like affineCoordsys and setAffineParams, so |