/[gzz]/gzz/TODO
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revision 1.335 by tjl, Tue Oct 29 13:56:28 2002 UTC revision 1.336 by humppake, Tue Oct 29 15:17:56 2002 UTC
# Line 101  Symbols: Line 101  Symbols:
101            createPaperQuad, since that's the most flexible approach.            createPaperQuad, since that's the most flexible approach.
102          - porting: make sure all demos etc. work with plain mesa          - porting: make sure all demos etc. work with plain mesa
103      humppake:      humppake:
         - CullinCoordsys  
           - another version with distinct test and parent coordsystems  
             eg. cull(parent, test, clip)  
         - learn to use UMLdoc.  
104          - more about PEG1018 - generalizing VobVanishingClient          - more about PEG1018 - generalizing VobVanishingClient
105          + new PEG from bubbleview, with some sketches          - rethink interfaces between PlainVanishing and VobScene
106          - create PEG for putting these in VobCoorder              - learn Box
107                - new PEG, UML (learn to generate UML)
108                - correct implementation of LollipopCellVobFactor needs
109                  to change connections' coordsys through Box
110            + port Mind* views from 0.6
111                - make LollipopCellVobFactory use fixed dimensions for ball
112          - Try to fix: JVM crashes when PaperQuads dicing >= 7.425...?          - Try to fix: JVM crashes when PaperQuads dicing >= 7.425...?
113            Unexpected Signal: 11 occurred at PC=0x50C65F4D            Unexpected Signal: 11 occurred at PC=0x50C65F4D
114            Function=_ZN11Renderables9PaperQuad10render            Function=_ZN11Renderables9PaperQuad10render
115                     ImplIN6Coords8CoordSysEEEvRT_S5_+0x807                     ImplIN6Coords8CoordSysEEEvRT_S5_+0x807
116              - (tjl): probably stack overflow due to large              - (tjl): probably stack overflow due to large
117                temporary array on stack?                temporary array on stack?
         - rethink interfaces between PlainVanishing and VobScene  
             - new PEG, UML (learn to generate UML)  
             - correct implementation of LollipopCellVobFactor needs  
               to change connections' coordsys through Box  
         + port Mind* views from 0.6  
             - learn Box and make LollipopCellVobFactory use fixed dimensions  
               for ball  
118          + fix the way nonlinearity of coordsys is handled.          + fix the way nonlinearity of coordsys is handled.
119            Needs a slightly better approach, with also            Needs a slightly better approach, with also
120            direction of nonlinearity taken into account.            direction of nonlinearity taken into account.
# Line 130  Symbols: Line 124  Symbols:
124            different cases.            different cases.
125          + failing test to detect utf8 string non-null end bug found by Benja          + failing test to detect utf8 string non-null end bug found by Benja
126          + implement Paper TexGenEmboss::setUp_explicit          + implement Paper TexGenEmboss::setUp_explicit
127            + new PEG for bubbleview, with some sketches
128            + better algorithm for CullingCoordSys. Uses now parallel
129              bounding boxes. Fast, but not very efficient.
130      tjl:              tjl:        
131          - tests for PEG 1021          - tests for PEG 1021
132          - PP [deadline 5.11]          - PP [deadline 5.11]

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