59 |
paper position. |
paper position. |
60 |
- rename the vertex_* routines that don't take |
- rename the vertex_* routines that don't take |
61 |
physical coordinates into texcoords_*. |
physical coordinates into texcoords_*. |
62 |
- clipping of coordsys: coordsys may, at setparams time, |
- culling of coordsys: coordsys may, at setparams time, |
63 |
decide not to be shown. |
decide not to be shown. |
64 |
- overrides culledpaperquad |
- generalizes culledpaperquad |
65 |
- Talk to Tjl |
- Talk to Tjl: this needs coordsystems to have more |
66 |
|
than one parent. |
67 |
- fix the way nonlinearity of coordsys is handled. |
- fix the way nonlinearity of coordsys is handled. |
68 |
Needs a slightly better approach, with also |
Needs a slightly better approach, with also |
69 |
direction of nonlinearity taken into account. |
direction of nonlinearity taken into account. |
74 |
deetsay: |
deetsay: |
75 |
- UML and APIs of ImageCache |
- UML and APIs of ImageCache |
76 |
- implementation of ImageCache |
- implementation of ImageCache |
|
jvk, tjl: |
|
|
+ If performance drags, |
|
|
think about using render-to-texture to speed up papers. |
|
|
We now control the repeating units; rendering one such |
|
|
unit to a relatively high-resolution texture would enable |
|
|
us to use only one pass; rendering it would be quick |
|
|
on the GPU. This way we wouldn't have to worry about |
|
|
number of passes as much. However, this brings |
|
|
caching problems. |
|
77 |
tjl: |
tjl: |
78 |
- help Benja fixing AWT client [deadline: 7.10] |
- help Benja fixing AWT client [deadline: 7.10] |
79 |
- Fix connections: currently from ul corner to ul corner |
- Fix connections: currently from ul corner to ul corner |
81 |
- overall document about the goals and visions for the project |
- overall document about the goals and visions for the project |
82 |
- MPEG animation-making code |
- MPEG animation-making code |
83 |
- timing |
- timing |
|
- screenshot |
|
84 |
- PP [deadline 9.10] |
- PP [deadline 9.10] |
85 |
- make it work again |
- make it work again |
86 |
- fix directory geometry |
- fix directory geometry |
180 |
0.8alpha5: saving, loading etc. with mediaserver useful; tests |
0.8alpha5: saving, loading etc. with mediaserver useful; tests |
181 |
jvk: |
jvk: |
182 |
- comment paperlib callgl code using '#' -comments |
- comment paperlib callgl code using '#' -comments |
183 |
|
jvk, tjl: |
184 |
|
+ If performance drags, |
185 |
|
think about using render-to-texture to speed up papers. |
186 |
|
We now control the repeating units; rendering one such |
187 |
|
unit to a relatively high-resolution texture would enable |
188 |
|
us to use only one pass; rendering it would be quick |
189 |
|
on the GPU. This way we wouldn't have to worry about |
190 |
|
number of passes as much. However, this brings |
191 |
|
caching problems. |
192 |
benja: |
benja: |
193 |
- finish Storm |
- finish Storm |
194 |
- backward diffing |
- backward diffing |