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revision 1.202 by tjl, Mon Sep 30 16:30:09 2002 UTC revision 1.203 by tjl, Mon Sep 30 22:20:28 2002 UTC
# Line 49  Symbols: Line 49  Symbols:
49      humppake:      humppake:
50          - clippedPaperQuad (leave unrendered if outside cs3)          - clippedPaperQuad (leave unrendered if outside cs3)
51              - needs renderable3              - needs renderable3
52        jvk:
53            - find out why PaperPass crashes when compiled with g++-3.1
54              (+ optimization). Seems to be when PaperQuad calls setUp_VP, and
55              in localesomething, maybe stringstream stuff?
56      jvk, tjl:      jvk, tjl:
57          + think about using render-to-texture to speed up papers.          + think about using render-to-texture to speed up papers.
58            We now control the repeating units; rendering one such            We now control the repeating units; rendering one such
# Line 60  Symbols: Line 64  Symbols:
64      tjl:      tjl:
65          - fix fillet demo          - fix fillet demo
66          - xupdf: distorted multi-page PDF view with xu links          - xupdf: distorted multi-page PDF view with xu links
             - proper buoy placement  
                 - implement VobCoorder.transform  
             - frame rate ~= 25  
67              - text              - text
68              - entry / link making bindings              - entry / link making bindings
69                  - paint part of page                  - paint part of page
# Line 82  Symbols: Line 83  Symbols:
83                              - tests for the hierarchy working correctly                              - tests for the hierarchy working correctly
84              - larger structure              - larger structure
85              - multiple instances of same pdf / text visible? --> keys?              - multiple instances of same pdf / text visible? --> keys?
86                  - special matcher?                  - special matcher? - pp/VobKeyer
87                  - really USE hierarchical keys                  - really USE hierarchical keys
88              - clean up the xupdf.py file              - clean up the xupdf.py file
89              - paperquad texture binding LOD?              - frame rate ~= 25
90                    - paperquad texture binding LOD?
91              - better graphics for xu links              - better graphics for xu links
92              - mouse clicks on buoys to work              - mouse clicks on buoys to work
93              - better distortion              - better distortion
# Line 94  Symbols: Line 96  Symbols:
96              - how to combine client and xupdf              - how to combine client and xupdf
97                  - just keep abstracting out parts of xupdf and finally                  - just keep abstracting out parts of xupdf and finally
98                    make them usable from Java.                    make them usable from Java.
99                - proper buoy placement
100                    - implement as a new coordinate system type!
101                        - need same for nadir, then
102          + script the demo, determine in detail all features          + script the demo, determine in detail all features
103            required. [ almost done ]            required. [ almost done ]
104              - making a connection              - making a connection
# Line 137  Symbols: Line 142  Symbols:
142              - implement TexGenEmboss::setUp_explicit              - implement TexGenEmboss::setUp_explicit
143              - vertex_explicit() routine to work also without              - vertex_explicit() routine to work also without
144                paper position.                paper position.
145                - rename the vertex_* routines that don't take
146                  physical coordinates into texcoords_*.
147      deetsay:      deetsay:
148          - UML and APIs of ImageCache          - UML and APIs of ImageCache
149          - implementation of ImageCache          - implementation of ImageCache
# Line 159  Symbols: Line 166  Symbols:
166              - move coordsys into their own header file, or at least              - move coordsys into their own header file, or at least
167                coords header file...                coords header file...
168              - this is needed also by making the inversions              - this is needed also by making the inversions
169            - clean GzzGL-jni, doc GL.java
170      mudyc:      mudyc:
171          + make libcallgl use GLX_ARB_get_proc_address for          + make libcallgl use GLX_ARB_get_proc_address for
172            the functions in            the functions in
# Line 203  Symbols: Line 211  Symbols:
211                (Tjl's laptop, Geforce4Go) should be >= 24                (Tjl's laptop, Geforce4Go) should be >= 24
212                  - string concenations in heavy loops                  - string concenations in heavy loops
213                  - debug output                  - debug output
214          + a really comprehensive web page of screenshots          - a really comprehensive web page of screenshots
215            and instructions on how to get them and run.            and instructions on how to get them and run.
216            - fix mirror failing test, make more tests and check.
217    
218  0.8alpha5: saving, loading etc. with mediaserver useful; tests  0.8alpha5: saving, loading etc. with mediaserver useful; tests
219      jvk:      jvk:
# Line 227  Symbols: Line 236  Symbols:
236          + Fix UML sequence diagram: now you have to put          + Fix UML sequence diagram: now you have to put
237            seqobjects *after* the sequence...            seqobjects *after* the sequence...
238          + bidirectional jlinks          + bidirectional jlinks
         - fix mirror failing test, make more tests and check.  
239    
240          + Go through test/ and convert tests to either .py or move to basalt/          + Go through test/ and convert tests to either .py or move to basalt/
241          + Some basic tests for gfx/          + Some basic tests for gfx/

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