/[gzz]/gzz/TODO
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revision 1.190 by benja, Sun Sep 29 16:42:56 2002 UTC revision 1.191 by tjl, Sun Sep 29 17:00:36 2002 UTC
# Line 64  Symbols: Line 64  Symbols:
64              - frame rate ~= 25              - frame rate ~= 25
65                  - frame rate counter                  - frame rate counter
66                  - clippedPaperQuad (leave unrendered if outside cs3)                  - clippedPaperQuad (leave unrendered if outside cs3)
67                    - make nonlinearity() really work right for
68                      distorted coord sys and affine coordsys on top
69                      of it.
70                      Check by setting polygonmode to lines in xupdf
71                      (by a key) and seeing that the non-distorted
72                      polygons are diced less.
73              - text              - text
74              - entry / link making bindings              - entry / link making bindings
75                  - paint part of page                  - paint part of page
# Line 94  Symbols: Line 100  Symbols:
100              - a general test that transform() and performGL() do the same thing              - a general test that transform() and performGL() do the same thing
101              - needs unit test framework for C++              - needs unit test framework for C++
102      humppake:      humppake:
         - make nonlinearity() really work right for  
           distorted coord sys and affine coordsys on top  
           of it.  
           Check by setting polygonmode to lines in xupdf  
           (by a key) and seeing that the non-distorted  
           polygons are diced less. Actually, better make  
           a new demo just of this fact.  
103      jvk, tjl:      jvk, tjl:
104          - think about using render-to-texture to speed up papers.          - think about using render-to-texture to speed up papers.
105            We now control the repeating units; rendering one such            We now control the repeating units; rendering one such

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