38 |
+ ZZ vanishingview cell size for pagespans and linebroken |
+ ZZ vanishingview cell size for pagespans and linebroken |
39 |
paragraphs, as well as libpaper backgrounds |
paragraphs, as well as libpaper backgrounds |
40 |
humppake: |
humppake: |
41 |
- make paperquad check whether vertex programs are available |
+ make paperquad check whether vertex programs are available |
42 |
and use them if possible, otherwise use the above calls. |
and use them if possible, otherwise use the above calls. |
43 |
Vertex programs and packed vertices can be MUCH more efficient, |
Vertex programs and packed vertices can be MUCH more efficient, |
44 |
especially on GF3/4Ti. Of course, the check needs to be done |
especially on GF3/4Ti. Of course, the check needs to be done |
46 |
createPaperQuad, since that's the most flexible approach. |
createPaperQuad, since that's the most flexible approach. |
47 |
[this is for making things work on G400, and if you |
[this is for making things work on G400, and if you |
48 |
get the GeForce2, this moves to alpha4!]: |
get the GeForce2, this moves to alpha4!]: |
49 |
- make a trivial texcomb_GL11.py (using OpenGL 1.1 functionality) in gfx/libpaper |
+ make a trivial texcomb_GL11.py (using OpenGL 1.1 |
50 |
|
functionality) in gfx/libpaper |
51 |
which allows papers to work without register combiners. |
which allows papers to work without register combiners. |
52 |
[this is for making things work on G400, and if you |
[this is for making things work on G400, and if you |
53 |
get the GeForce2, this moves to alpha4!]: |
get the GeForce2, this moves to alpha4!]: |
54 |
- clean up Paper VP interface [jvk will explain] |
+ clean up Paper VP interface [jvk will explain] |
55 |
[this is for making things work on G400, and if you |
[this is for making things work on G400, and if you |
56 |
get the GeForce2, this moves to alpha4!]: |
get the GeForce2, this moves to alpha4!]: |
57 |
- implement TexGenEmboss::setUp_explicit |
- implement TexGenEmboss::setUp_explicit |