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revision 1.174 by tjl, Sat Sep 28 15:24:44 2002 UTC revision 1.175 by benja, Sat Sep 28 15:40:17 2002 UTC
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12             Release time estimated at 30th evening             Release time estimated at 30th evening
13  ( unlike the other releases, the things here are in priority order )  ( unlike the other releases, the things here are in priority order )
14      tuukkah:      tuukkah:
15          - get rid of the undistributable mstmpimg blocks in use, replace          - get rid of the undistributable mstmpimg blocks in use, replace
16            with the same            with the same
17            data but with canonical header (using            data but with canonical header (using
18            gzz.mediaserver.AddToMediaserver -c).            gzz.mediaserver.AddToMediaserver -c).
19            This way, we can refer to them so that people can get their            This way, we can refer to them so that people can get their
20            own instances themselves.            own instances themselves.
21              - revoke list for the old blocks              - revoke list for the old blocks
22          - xupdf          - xupdf
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33            Also avoids name clashes            Also avoids name clashes
34      benja:      benja:
35          - help fixing rungl - now the necessary infos are          - help fixing rungl - now the necessary infos are
36            passed along and text shows up in the cells but            passed along and text shows up in the cells but
37            a bit wrong (sorry about the kludges --Tjl).            a bit wrong (sorry about the kludges --Tjl).
38          - think with Tjl about the edit bindings for xupdf demo          - think with Tjl about the edit bindings for xupdf demo
39            - marking
40          - check with Tjl that saving works          - check with Tjl that saving works
41          + ZZ vanishingview cell size for pagespans and linebroken          + ZZ vanishingview cell size for pagespans and linebroken
42            paragraphs, as well as libpaper backgrounds            paragraphs, as well as libpaper backgrounds
43      humppake:      humppake:
44          - clean up Paper VP interface [jvk will explain]          - clean up Paper VP interface [jvk will explain]
45            [this is for making things work on G400, and if you            [this is for making things work on G400, and if you
46             get the GeForce2, this moves to alpha4!]:             get the GeForce2, this moves to alpha4!]:
47              - new vertex() routine, which works without              - new vertex() routine, which works without
48                vertex program, both with and without paper                vertex program, both with and without paper
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52            and use them if possible, otherwise use the above calls.            and use them if possible, otherwise use the above calls.
53            Vertex programs and packed vertices can be MUCH more efficient,            Vertex programs and packed vertices can be MUCH more efficient,
54            especially on GF3/4Ti. Of course, the check needs to be done            especially on GF3/4Ti. Of course, the check needs to be done
55            in JAVA code, and the result passed as a parameter to            in JAVA code, and the result passed as a parameter to
56            createPaperQuad, since that's the most flexible approach.            createPaperQuad, since that's the most flexible approach.
57            [this is for making things work on G400, and if you            [this is for making things work on G400, and if you
58             get the GeForce2, this moves to alpha4!]:             get the GeForce2, this moves to alpha4!]:
59          - make a trivial texcomb_GL11.py (using OpenGL 1.1 functionality) in gfx/libpaper          - make a trivial texcomb_GL11.py (using OpenGL 1.1 functionality) in gfx/libpaper
60            which allows papers to work without register combiners.            which allows papers to work without register combiners.
61            [this is for making things work on G400, and if you            [this is for making things work on G400, and if you
62             get the GeForce2, this moves to alpha4!]:             get the GeForce2, this moves to alpha4!]:
63      tjl:      tjl:
64          - implement DistortCoords::createInverse(). This is not easy, and          - implement DistortCoords::createInverse(). This is not easy, and
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68              - needed for mouse click positioning in distorted cs.              - needed for mouse click positioning in distorted cs.
69          - xupdf: distorted multi-page PDF view with xu links          - xupdf: distorted multi-page PDF view with xu links
70              - make it work again              - make it work again
71              - saving, loading              - saving, loading
72                  - both space and xu link space                  - both space and xu link space
73              - text              - text
74              - entry / link making bindings              - entry / link making bindings
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95              - needs unit test framework for C++              - needs unit test framework for C++
96      humppake:      humppake:
97          - make nonlinearity() really work right for          - make nonlinearity() really work right for
98            distorted coord sys and affine coordsys on top            distorted coord sys and affine coordsys on top
99            of it.            of it.
100            Check by setting polygonmode to lines in xupdf            Check by setting polygonmode to lines in xupdf
101            (by a key) and seeing that the non-distorted            (by a key) and seeing that the non-distorted
102            polygons are diced less. Actually, better make            polygons are diced less. Actually, better make
103            a new demo just of this fact.            a new demo just of this fact.
104      jvk, tjl:      jvk, tjl:

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