31 |
- check with Tjl that saving works |
- check with Tjl that saving works |
32 |
- ZZ vanishingview cell size for pagespans and linebroken |
- ZZ vanishingview cell size for pagespans and linebroken |
33 |
paragraphs, as well as libpaper backgrounds |
paragraphs, as well as libpaper backgrounds |
|
- get rid of the undistributable mstmpimg blocks in use, replace with the same |
|
|
data but simply a SHA1 of the content for the PDF blocks (i.e. no header). |
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This way, we can refer to them so that people can get their own instances |
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themselves. |
|
34 |
humppake: |
humppake: |
35 |
- fix utf8 string non-null end bug found by Benja |
- fix utf8 string non-null end bug found by Benja |
36 |
- move mstmpimg/ to .. |
- move mstmpimg/ to .. |
67 |
required. [ almost done ] |
required. [ almost done ] |
68 |
- making a connection |
- making a connection |
69 |
- more than one window |
- more than one window |
70 |
|
- when a gl window is closed, call Binder.windowClosed() |
71 |
+ fillet implementation handling all connections from a node |
+ fillet implementation handling all connections from a node |
72 |
simultaneously. |
simultaneously. |
73 |
+ implementation of frame rate counter magic Vob |
+ implementation of frame rate counter magic Vob |
74 |
- fix things broken by new coordsys stuff |
- fix things broken by new coordsys stuff |
75 |
- PLEASE REPORT THEM HERE!!! If something is vital, move this up. |
- PLEASE REPORT THEM HERE!!! If something is vital, move this up. |
76 |
anybody: |
anybody: |
77 |
- &ref2 Some way to execute code when a window is closed (for |
- get rid of the undistributable mstmpimg blocks in use, replace with the same |
78 |
example, a Binder.windowClosed() method-- or... SOMETHING). |
data but with canonical header (using gzz.mediaserver.AddToMediaserver -c). |
79 |
|
This way, we can refer to them so that people can get their own instances |
80 |
|
themselves. |
81 |
+ make mstmpimg generate images also in a resolution which better fits |
+ make mstmpimg generate images also in a resolution which better fits |
82 |
1024x1024 textures - currently a LOT of space is being wasted |
1024x1024 textures - currently a LOT of space is being wasted |
83 |
PEG: |
PEG: |