42 |
- UML and APIs of ImageCache |
- UML and APIs of ImageCache |
43 |
- implementation of ImageCache |
- implementation of ImageCache |
44 |
jvk: |
jvk: |
45 |
|
- think about using render-to-texture to speed up papers. |
46 |
|
We now control the repeating units; rendering one such |
47 |
|
unit to a relatively high-resolution texture would enable |
48 |
|
us to use only one pass; rendering it would be quick |
49 |
|
on the GPU. This way we wouldn't have to worry about |
50 |
|
number of passes as much. However, this brings |
51 |
|
caching problems. |
52 |
- think about the second row of |
- think about the second row of |
53 |
Documentation/Presentations/General2002/script.html |
Documentation/Presentations/General2002/script.html |
54 |
How could we easiest show the basis textures and |
How could we easiest show the basis textures and |
58 |
- zoom to make them reasonable-sized |
- zoom to make them reasonable-sized |
59 |
- ability to change randomly the texgen basis |
- ability to change randomly the texgen basis |
60 |
as well as dot product (separate keys) |
as well as dot product (separate keys) |
|
- think about using render-to-texture to speed up papers. |
|
|
We now control the repeating units; rendering one such |
|
|
unit to a relatively high-resolution texture would enable |
|
|
us to use only one pass; rendering it would be quick |
|
|
on the GPU. This way we wouldn't have to worry about |
|
|
number of passes as much. However, this brings |
|
|
caching problems. |
|
61 |
- Add a mode to libpaper for non-repeating textures. |
- Add a mode to libpaper for non-repeating textures. |
62 |
This is needed for perheportaali client with |
This is needed for perheportaali client with |
63 |
the infinite papers, where the repeating |
the infinite papers, where the repeating |
87 |
papertest.py and others. |
papertest.py and others. |
88 |
tjl: |
tjl: |
89 |
- distorted multi-page PDF view with xu links |
- distorted multi-page PDF view with xu links |
|
- placepapers always evenly |
|
|
- exponential scale, exponential magnification in fisheye |
|
|
--> far, far better interpolation |
|
90 |
- use real coordinates when moving to / from buoy, |
- use real coordinates when moving to / from buoy, |
91 |
i.e. buoy coords |
i.e. buoy coords |
92 |
- show right page of buoy |
- show right page of buoy |
98 |
- buoy edges? more magnification? |
- buoy edges? more magnification? |
99 |
- mouse clicks on buoys to work |
- mouse clicks on buoys to work |
100 |
|
|
|
- use libpaper for backgrounds !!! !!! !!! |
|
|
- for tomorrow, only one pass (speed!!!) in the ones |
|
|
really used for the papers. |
|
|
|
|
101 |
- limit mousing area to the real area of the paper. |
- limit mousing area to the real area of the paper. |
102 |
|
|
103 |
- entry / link making bindings |
- entry / link making bindings |
|
|
|
|
- better distortion |
|
|
|
|
104 |
- multiple instances of same pdf / text visible? --> keys? |
- multiple instances of same pdf / text visible? --> keys? |
105 |
|
- better distortion |
106 |
|
|
107 |
- script the demo, determine in detail all features |
- script the demo, determine in detail all features |
108 |
required. |
required. |