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Computers should be easy to use but powerful. |
Computers should be easy to use but powerful. |
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Demos |
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- To get funding, show off what we do etc, we need to make |
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showy demos every once in a while. |
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One REALLY important point is that with us, these are never |
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only demos or mockups; there's always real functionality there. |
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When preparing the demo, keep in mind at all times that the |
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code being made should be as useful as possible. For example, in |
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fall 2002, we have converted to the hierarchical coordinate systems, |
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created the irregularframe code etc. all in response to demo needs. |
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The code created for the demos has shown itself to be really useful. |
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We don't build cardboard movie sets, we build real houses and then |
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shoot the movie there. Afterwards, people can live there. |
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---- Main areas (all strongly interrelated): |
---- Main areas (all strongly interrelated): |
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User interfaces |
User interfaces |