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revision 1.29 by tjl, Fri Nov 15 13:07:03 2002 UTC revision 1.30 by tjl, Fri Nov 15 13:48:29 2002 UTC
# Line 27  Hardware-Accelerated Unique Textures} Line 27  Hardware-Accelerated Unique Textures}
27  \maketitle  \maketitle
28    
29  \begin{abstract}  \begin{abstract}
30  - EFFICIENT\\  We introduce unique textures: procedurally generated textures based on  
31  - Perceptron model justification\\  - for identity (displaying etc)
32  - identity in non-hierarchical situations  
33    - procedural textures
34    - Xanalogical hypertext
35    
36    - focus+context
37    - info foraging
38    - can generate $2^32$ different, users learn most common (Zipf)
39    
40    - combining small set of basis textures
41    - hw accel
42    - impl NV10 NV20
43    
44    - saving bits
45    - perceptron
46    - colors decoupled
47    - perceptually uniformly chosen
48    - repeating non-repeating
49    - render-to-texture
50    
51    - example: f+c PDF
52    %- EFFICIENT\\
53    %- Perceptron model justification\\
54    %- identity in non-hierarchical situations
55  \end{abstract}  \end{abstract}
56    
57  \section{Introduction}  \section{Introduction}
58    
59    URN-5
60    
61  % Surveys \cite{heckbert86survey}  % Surveys \cite{heckbert86survey}
62    
63  Used for  Used for

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