489 |
of unique backgrounds. |
of unique backgrounds. |
490 |
Our main platforms are NV10, i.e., OpenGL 1.3 + |
Our main platforms are NV10, i.e., OpenGL 1.3 + |
491 |
\url{GL\_\hyp NV\_\hyp register\_\hyp combiners}, |
\url{GL\_\hyp NV\_\hyp register\_\hyp combiners}, |
492 |
and NV25, i.e., NV10 + \url{GL\_\hyp NV\_\hyp texture\_\hyp shader2}. |
and NV25, i.e., NV10 + \url{GL\_\hyp NV\_\hyp texture\_\hyp shader3}. |
493 |
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|
494 |
One important goal for the implementation is that it should be easily |
One important goal for the implementation is that it should be easily |
495 |
applicable in a variety of situations. |
applicable in a variety of situations. |