163 |
textures have been synthesized procedurally\cite{perlin-noise-intro}, |
textures have been synthesized procedurally\cite{perlin-noise-intro}, |
164 |
using |
using |
165 |
other textures as a starting point |
other textures as a starting point |
166 |
(see e.g. Heeger\cite{heeger95pyramid}), |
(see, e.g., Heeger\cite{heeger95pyramid}), |
167 |
and perceptually, for visualizing surface orientation\cite{schweitzer83texturing} and scalar |
and perceptually, for visualizing surface orientation\cite{schweitzer83texturing} and scalar |
168 |
or vector fields\cite{ware95texture}. |
or vector fields\cite{ware95texture}. |
169 |
|
|