145 |
|
|
146 |
Due to the price of texturing-capable hardware, most uses |
Due to the price of texturing-capable hardware, most uses |
147 |
of texturing until the mid-1990s were in scientific |
of texturing until the mid-1990s were in scientific |
148 |
visualization and the computer graphics industry. |
visualization and the entertainment industry. |
149 |
During the last decade, however, computer games helped to drive |
During the last decade, however, computer games helped to drive |
150 |
the price of suitable 3D hardware down, making them |
the price of suitable 3D hardware down, making them |
151 |
standard in modern desktop computers. However, texturing |
standard in modern desktop computers. However, texturing |