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revision 1.113 by tjl, Sun Dec 1 08:53:37 2002 UTC revision 1.114 by tjl, Sun Dec 1 08:58:41 2002 UTC
# Line 65  the texture should produce a random feat Line 65  the texture should produce a random feat
65    
66  We discuss our freely available hardware-accelerated implementation  We discuss our freely available hardware-accelerated implementation
67  of unique backgrounds  of unique backgrounds
68  on the NV10 and NV25, and  on the NV10 and NV25 architectures, and
69  show an example user interface for browsing linked PDF documents  show an example user interface for browsing linked PDF documents
70  in a focus+context view using unique backgrounds.  in a focus+context view using unique backgrounds.
71    
# Line 99  Identity, focus+context, fisheye, proced Line 99  Identity, focus+context, fisheye, proced
99  % XXX icons  % XXX icons
100  \section{Introduction}  \section{Introduction}
101    
102    ``You are in a maze of twisty
103    little passages, all alike.''\cite{zork}
104  It is easy to become disoriented and lost in an environment  It is easy to become disoriented and lost in an environment
105  where different locations  where different locations
106  are very similar: ``You are in a maze of twisty  are very similar.
 little passages, all alike.'' in the classic computer game Zork.  
107    
108  In this article, we apply background textures  In this article, we apply background textures
109  procedurally generated from  procedurally generated from

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