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revision 1.38 by tjl, Tue Nov 19 19:22:12 2002 UTC revision 1.39 by tjl, Tue Nov 19 20:19:39 2002 UTC
# Line 161  mentioned above. Line 161  mentioned above.
161  The latest feature to move from software to speciality hardware  The latest feature to move from software to speciality hardware
162  to commodity hardware  to commodity hardware
163  is procedural texturing\cite{cook84shadetrees,perlin-noise-intro}  is procedural texturing\cite{cook84shadetrees,perlin-noise-intro}
164  (often called texture shading)\cite{olano98pixelflow,mccool99textureshaders}.  (often called texture
165    shading)\cite{fuchs89pixelplanes,lastra95shading,%
166    olano98pixelflow,mccool99textureshaders}.
167    
168  %  %
169  % Used for  % Used for

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