/[gzz]/gzz/Documentation/Manuscripts/Irregu/irregu.tex
ViewVC logotype

Diff of /gzz/Documentation/Manuscripts/Irregu/irregu.tex

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 1.61 by tjl, Wed Nov 20 13:02:36 2002 UTC revision 1.62 by tjl, Wed Nov 20 14:45:31 2002 UTC
# Line 121  of Microsoft Office. Line 121  of Microsoft Office.
121  in all cases, the irregular shape of the viewport matches the shape of an  in all cases, the irregular shape of the viewport matches the shape of an
122  actual irregular object  actual irregular object
123    
 OpenGL allows non-rectangular viewports through the stencil buffer  
   
124  ---  ---
125    
126  In diagrams and engineering drawings, tearing...  In diagrams and engineering drawings, tearing...
# Line 168  Northrup, Markosian: Artistic silhouette Line 166  Northrup, Markosian: Artistic silhouette
166    
167  Saito, Takahashi -- *the* reference (Image-space algorithm) - Computer Graphics Vol24 no4 %\cite{saito90comprehensible}  Saito, Takahashi -- *the* reference (Image-space algorithm) - Computer Graphics Vol24 no4 %\cite{saito90comprehensible}
168    
169  CARTOONS, SPEECH BUBBLES and FRAMES!!  Examples from illustration and technical drawing/design:
170  NEWSPAPERS, TORN ARTICLES   silhouette and feature line rendering\cite{saito90comprehensible},
171     cool to warm and metallic shading\cite{gooch98nonphotorealistic},
172     fillets\cite{lukka02fillets}.
173    
174    % CARTOONS, SPEECH BUBBLES and FRAMES!!
175    % NEWSPAPERS, TORN ARTICLES
176    
177  Contribution of this article  Contribution of this article
178    
# Line 353  two different shapes. Line 356  two different shapes.
356    
357  \section{Hardware-accelerated implementation}  \section{Hardware-accelerated implementation}
358    
359    OpenGL allows non-rectangular viewports through the stencil buffer
360    
361  There are two basic alternatives for drawing the shape: either  There are two basic alternatives for drawing the shape: either
362  by using geometry to draw the jagged edge segment by segment,  by using geometry to draw the jagged edge segment by segment,
363  or by using a texture to draw a longer stretch at one time.  or by using a texture to draw a longer stretch at one time.

Legend:
Removed from v.1.61  
changed lines
  Added in v.1.62

savannah-hackers-public@gnu.org
ViewVC Help
Powered by ViewVC 1.1.26