static object LI1(object,...); #define VMB1 register object *base=vs_top; #define VMS1 register object *sup=vs_top+4;vs_top=sup; #define VMV1 vs_check; #define VMR1(VMT1) vs_top=base ; return(VMT1); #define VM1 4 static char * VVi[3]={ #define Cdata VV[2] (char *)(LI1) }; #define VV ((object *)VVi)