static object LI1(); #define VMB1 register object *base=vs_top; #define VMS1 register object *sup=vs_top+4;vs_top=sup; #define VMV1 vs_reserve(4); #define VMR1(VMT1) vs_top=base ; return(VMT1); static object LI2(object,object,...); #define VMB2 register object *base=vs_top; #define VMS2 register object *sup=vs_top+5;vs_top=sup; #define VMV2 vs_reserve(5); #define VMR2(VMT2) vs_top=base ; return(VMT2); static object LI3(); #define VMB3 register object *base=vs_top; object V21; #define VMS3 register object *sup=vs_top+2;vs_top=sup; #define VMV3 vs_reserve(2); #define VMR3(VMT3) vs_top=base ; return(VMT3); static object LI4(); #define VMB4 register object *base=vs_top; #define VMS4 register object *sup=vs_top+1;vs_top=sup; #define VMV4 vs_reserve(1); #define VMR4(VMT4) vs_top=base ; return(VMT4); #define VM4 1 #define VM3 2 #define VM2 5 #define VM1 4 static char * VVi[21]={ #define Cdata VV[20] (char *)(LI1), (char *)(LI2), (char *)(LI3), (char *)(LI4) }; #define VV ((object *)VVi) static void LnkT14(); static void (*Lnk14)() = LnkT14;