/[ff3d]/ff3d/solver/SurfaceMeshGenerator.cpp
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Diff of /ff3d/solver/SurfaceMeshGenerator.cpp

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revision 1.22 by dobj, Thu Jul 24 15:07:58 2003 UTC revision 1.23 by dobj, Fri Jul 25 10:10:42 2003 UTC
# Line 3190  generateSurfacicMesh(const Object& O, Line 3190  generateSurfacicMesh(const Object& O,
3190    size_t nb=nobjectToTreat;    size_t nb=nobjectToTreat;
3191    if(nb==0) {    if(nb==0) {
3192      nb=1;      nb=1;
3193          
3194      ReferenceCounting<SurfaceMeshGenerator::Internals::ObjectToTreat > pObject      ReferenceCounting<SurfaceMeshGenerator::Internals::ObjectToTreat > pObject
3195        = new SurfaceMeshGenerator::Internals::ObjectToTreat(scene.object(0));        = new SurfaceMeshGenerator::Internals::ObjectToTreat(scene.object(0));
3196      (*__internals).listOfObjectToTreat.push_back(pObject);      (*__internals).listOfObjectToTreat.push_back(pObject);
# Line 3254  generateSurfacicMesh(const Object& O, Line 3255  generateSurfacicMesh(const Object& O,
3255    }    }
3256    //end intersection mesh    //end intersection mesh
3257    
3258      if(num==0)
3259          num=1;
3260    SurfaceMeshGenerator::Internals::ObjectToTreat& O0=(*(*__internals).listOfObjectToTreat2[num-1]);    SurfaceMeshGenerator::Internals::ObjectToTreat& O0=(*(*__internals).listOfObjectToTreat2[num-1]);
3261    //construction of list vertices    //construction of list vertices
3262    (*__internals).__constructionVerticesList(O0);    (*__internals).__constructionVerticesList(O0);

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