/[ff3d]/ff3d/geometry/Rotation.cpp
ViewVC logotype

Diff of /ff3d/geometry/Rotation.cpp

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 1.1.1.1 by delpinux, Mon Feb 17 16:32:50 2003 UTC revision 1.2 by delpinux, Sun May 4 18:09:01 2003 UTC
# Line 23  Line 23 
23  #include <sstream>  #include <sstream>
24    
25  //! Applies the Rotation to the vector \a v.  //! Applies the Rotation to the vector \a v.
26  TinyVector<3>& Rotation::operator()(TinyVector<3>& v)  TinyVector<3>& Rotation::operator()(TinyVector<3>& v) const
27  {  {
28    v = __matrix*v;    v = __matrix*v;
29    return (v);    return (v);
30  }  }
31    
32  //! Applies the inverse Rotation to the vector \a v.  //! Applies the inverse Rotation to the vector \a v.
33  TinyVector<3>& Rotation::inverse(TinyVector<3>& v)  TinyVector<3>& Rotation::inverse(TinyVector<3>& v) const
34  {  {
35    // As 'matrix' is composed of rotations, and    // As 'matrix' is composed of rotations, and
36    // as rotations are othogonal matrices    // as rotations are othogonal matrices

Legend:
Removed from v.1.1.1.1  
changed lines
  Added in v.1.2

savannah-hackers-public@gnu.org
ViewVC Help
Powered by ViewVC 1.1.26