60 |
return null; |
return null; |
61 |
} |
} |
62 |
|
|
63 |
public int renderBuoy(VobScene vs, int into, Object linkId, |
public int renderBuoy(VobScene vs, |
64 |
|
int into, |
65 |
|
float w, float h, |
66 |
|
Object linkId, |
67 |
Object a, Object cachedSize) { |
Object a, Object cachedSize) { |
68 |
if (dbg) p("start renderBuoy"); |
if (dbg) p("start renderBuoy"); |
69 |
if(effigy != 0) { |
if(effigy != 0) { |
73 |
} |
} |
74 |
View2D.Anchor anchor = (View2D.Anchor)a; |
View2D.Anchor anchor = (View2D.Anchor)a; |
75 |
|
|
|
float[] tmp = new float[2]; |
|
|
vs.coords.getSqSize(into, tmp); |
|
|
float w = tmp[0], h = tmp[1]; |
|
76 |
if (dbg) p("rect "+anchor+" coords "+w+","+h); |
if (dbg) p("rect "+anchor+" coords "+w+","+h); |
77 |
|
|
78 |
float scale = w / anchor.w; |
float scale = w / anchor.w; |