130 |
|
|
131 |
TEMP coord1; |
TEMP coord1; |
132 |
MOV coord1, fragment.texcoord[1]; |
MOV coord1, fragment.texcoord[1]; |
133 |
MOV coord1.w, 4.0; |
MOV coord1.w, 3.8; |
134 |
|
|
135 |
# Filter the 'text' texture with and without blurring |
# Filter the 'text' texture with and without blurring |
136 |
TEMP tex1, tex1b; |
TEMP tex1, tex1b; |
144 |
# as follows: |
# as follows: |
145 |
# 1 -> no bias |
# 1 -> no bias |
146 |
# 0 -> large bias |
# 0 -> large bias |
147 |
DP4 coord0.w, {-10,-10,-10,30}, tex1b; |
DP4 coord0.w, {-6,-6,-6,18}, tex1b; |
148 |
|
|
149 |
# Filter background texture with the proper LOD bias |
# Filter background texture with the proper LOD bias |
150 |
TEMP tex0; |
TEMP tex0; |