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We could, in principle, move some of it to Alph, but we don't |
We could, in principle, move some of it to Alph, but we don't |
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want to depend on Swamp there. |
want to depend on Swamp there. |
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37 |
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- Should we merge spatial into canvas2d? |
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39 |
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SUGGESTED RESOLUTION Can you give me an example where spatial would |
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be used without canvas2d? The point is, the x and y coordinates |
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are pretty specific to canvases, and while I see containment + x + |
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y as a reasonable structure orthogonal to everything else, separating |
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containnment and x and y to me does not make sense. |
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Also, if it's spatial, it should also have z ;) |
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- Should we merge PP (directed links) into FF? |
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49 |
Changes |
Changes |
50 |
======= |
======= |
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84 |
Then, we have left ``xuLinkFrom``, ``xuLinkTo``, ``xuLinkType``. |
Then, we have left ``xuLinkFrom``, ``xuLinkTo``, ``xuLinkType``. |
85 |
We should probably avoid 'xu' in the permanent names, |
We should probably avoid 'xu' in the permanent names, |
86 |
just in case. These should be moved to FF.cLink, FF.cLinkFrom, |
just in case. These should be moved to FF.CLink, FF.cLinkFrom, |
87 |
FF.cLinkTo for clink, "content link", a term Ted at some point used. |
FF.cLinkTo for clink, "content link", a term Ted at some point used. |
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89 |
FF |
FF |
97 |
Combine to one class, CANVAS2D. |
Combine to one class, CANVAS2D. |
98 |
Rename ``Canvas`` to ``Canvas2D``. |
Rename ``Canvas`` to ``Canvas2D``. |
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100 |
Rename coordX, coordY to X, Y. |
Rename coordX, coordY to x, y. |
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102 |
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103 |
PP |
PP |